do (@do)


Budget-constrained Edge Service Provisioning with Demand Estimation via Bandit Learning. https://t.co/9MUBYxtlGy
Combinatorial Auctions with Interdependent Valuations: SOS to the Rescue. https://t.co/ES21Ye5nFW
A Learning Framework for Distribution-Based Game-Theoretic Solution Concepts. https://t.co/FPIOY5kJ99
A Truthful Cardinal Mechanism for One-Sided Matching. https://t.co/20xe1VKvyx
Securely Trading Unverifiable Information without Trust. https://t.co/XRhguBfhmh
A Network Monitoring Game with Heterogeneous Component Criticality Levels. https://t.co/KvfLpHkEh9
Bulow-Klemperer-Style Results for Welfare Maximization in Two-Sided Markets. https://t.co/q0f4EFIYv3
A Quantum Annealing Algorithm for Finding Pure Nash Equilibria in Graphical Games. https://t.co/Iq63wAYW8q
Optimal Price of Anarchy in Cost-Sharing Games. https://t.co/GZ4FIPXaV9
The Rock--Paper--Scissors Game. https://t.co/ScWUgMciQx
Stable Roommates with Narcissistic, Single-Peaked, and Single-Crossing Preferences. https://t.co/qDebU5YvpU
FAVE: A fast and efficient network Flow AVailability Estimation method with bounded relative error. https://t.co/d6sg4nkhf1
Computing Approximate Equilibria in Sequential Adversarial Games by Exploitability Descent. https://t.co/uOH0ZyKjS4
Robustness against Agent Failure in Hedonic Games. https://t.co/l6UEQaHMNb
Compact Representation of Value Function in Partially Observable Stochastic Games. https://t.co/8TDlbH2Oc5
Pay to change lanes: A cooperative lane-changing strategy for connected/automated driving. https://t.co/Ua0BfTiboW
Transparency and Control in Platforms for Networked Markets. https://t.co/Cc0unMt3E9
Optimal Time Allocation in VANETs Advertising: A Price-based Approach using Stackelberg Game. https://t.co/Z0wvhtFz10
From Hotelling to Load Balancing: Approximation and the Principle of Minimum Differentiation. https://t.co/p78AujIClS
Weighted Voting on the Blockchain: Improving Consensus in Proof of Stake Protocols. https://t.co/MbbKgadfdz

close